Class decision center

Task Bar Hero Build Planner

Filter by goal, then open two conditional, testable setups for every class. This is not a patch-free tier list.

6 classes · Strategy v1.01.00 · Reviewed through v1.01.04

Narrow the class by your goal

This is a conditional shortlist, not a context-free tier list.

Strategy v1.01.00 · reviewed through v1.01.04
Goal fit

Ranger · Single-target carry

Use Ranger when reliable boss pressure and fast basic attacks matter more than frontline durability.

Open both Ranger setups →
01Single-target carry

Ranger

Use Ranger when reliable boss pressure and fast basic attacks matter more than frontline durability.

Open two setups →
02Frontline sustain and support

Priest

Use Priest to protect a carry, stabilize long runs, and turn healing uptime into more total party damage.

Open two setups →
03Area damage and wave control

Sorcerer

Use Sorcerer when packs and repeated waves, not one durable target, are consuming most of the run.

Open two setups →
04Triggered ranged burst

Hunter

Use Hunter when a fast basic-attack loop can repeatedly trigger high-impact bolt skills.

Open two setups →
05Mobile melee bruiser

Slayer

Use Slayer when a faster melee loop can stay on targets and turn repeated basics into area pressure.

Open two setups →
06Durable physical frontline

Knight

Use Knight when the party needs a simple, durable frontline more than healing or peak damage.

Open two setups →